Following up from the recent post on SurveillanceSaver, I saw that very talented writer M. John Harrison had also been playing with it. Just let me quote him:
after a bit, the narrative possibilities collapse, the intensity of your gaze subsides & these are just empty corners of the world again. It’s a bit like hitch-hiking & not getting a ride. I can understand the Ballardian imperative to usurp & undermine the ideology & aesthetics of surveillance by turning it into a game. But this looks like a more entertaining way to do it, a lot more hands-on.
I would totally be down for a little S.C.P. action.